Blog posts for `state machines`
-
Rust should have stable tail calls
Tail calls in Rust have been talked about for a long time, but especially from the outside it looks like very little progress has been made. Let's change that!
Read more ... -
Improving state machine code generation
Over the past couple of months, Björn and I have been working on improving state machine code generation in the rust compiler, a rust project goal for 2025H1. In late June, PR 138780 was merged, which adds #![feature(loop_match)].
Read more ...